System requirements: Processor: Pentium4 and higher or AMD analog RAM: at least 2Gb Free disk space: minimum 2Gb Operating system: Windows 7, 8, 10 Video card with support for OpenGL 2.x and higher.
Description: KeyShot- is a means of interactive visualization of 3D scenes and models. As the developers themselves say, this is a digital camera for 3D models, as the result you get in real time. Given that global lighting and materials based on real physical parameters are used, the resulting images are of photographic quality. The program can work as a stand-alone application, or as a plug-in, with the following formats: OBJ, Autodesk Alias ??Maya, FBX, 3DS, Rhinoceros Plugin, SketchUp, SolidWorks, Pro / ENGINEER Plugin, ALIAS, JT.
Real-time Ray Tracing
Progressive global illumination with adaptive material sampling, dynamic lighting and focus caustics.
Light your scenes quickly. Drag and drop a KeyShot HDRI environment into the scene and adjust as needed.
Add area, point or IES light sources by applying light material to any piece of model geometry.
Keyshot is the only rendering solution with materials for Axalta Paints, Mold-Tech Textures, and Sørensen Leathers.
Patented technology to set up templates to automatically assign materials to the imported models on import to KeyShot.
Enhance your materials by using industry standard color libraries like Pantone and RAL exclusively in KeyShot.
Create non-photorealistic renderings suited for technical documentation, patent drawings and more.
Interactive Scene Tree
All parts, lights, cameras and animations in one place, with live search, filtering and grouping capabilities.
Position labels on objects using their own material definition or adopted from the properties of the underlying material.
Dynamic Texture Mapping
Map textures across bump, color, specular, and opacity channels for the ultimate real-world appearance.
2D and 3D procedural textures from cloth, mesh and scratches to wood, gradient, camouflage and occlusion.
Show how light is affected by your materials with real world caustics immediately visible with a flip of a switch.
Turn sharp edges on an imported model in beautiful, small rounded edges and fillets with simple slider.
Create 100s or 1,000s of independent model instances without affecting file size, memory or speed.
Make collections of your favorite materials, colors, environments and textures for use in other scenes.
Unlimited real-time and render output resolution with presets for common sizes and custom resolution creation.
Simulate real world camera with different mode and controls applied in real-time to capture the perfect image.
Interactive perspective matching tool that allows you to align the object in the scene with the photographed objects.
KeyShot has the widest support.
A direct connection between 3D modeling software and KeyShot with many including LiveLinking.
Through select KeyShot plugins, keep your geometry changes updated in KeyShot without losing any work.
Take on large rendering tasks in your computer network and render your projects in a fraction of the time.
Search and share KeyShot assets including, HDRIs and backlinks, and download to KeyShot.
Set up various configurations of your model in the same scene for quick color studies or product presentation.
Store camera and environment settings and combine with photo-shoot in a single file.
For the ultimate quality and zero tessellation, KeyShot supports the import and render of NURBS data.
A secondary OpenGL viewport
Lightning presets and Full HDRI control with light pins, blur, highlights and the ability to enhance or create HDRIs.
Sun & Sky
Interactive Sun & Sky generation with date, time, and location, or place the sun.
Create advanced materials using KeyShot's node-based editor to layer and animate materials and textures.
Deeper functionality is available through the Python scripting console to unleash the power of KeyShot.
Real-time Region Rendering
Select and concentrate your computer power to render small areas of your scene and see the results in real-time.
For more post-processing control, KeyShot includes render passes, like clown, depth and normal pass.
Store all of you scenes.
3D Printing Integration
Export scenes to STL or capture color and texture with ZPR output, making the file ready for 3D printing.
Part & Camera Animation
Patented animation system to create a part and camera animation using real-time setup and playback of your animation.
Camera Path Animation
Create a camera path animations by selecting existing views or dynamically creating the path in real-time.
Create first-person rotation animations with a click using the camera itself as the rotation pivot.
Animate a between two colors, across a range of colors or change a material's opacity over a specific duration.
The Zoom camera allows for the dynamic change of the camera's field of view for more dramatic animations.
Depth of Field animation allows for the dynamic change of the camera's focus distance and F-stop values.
Camera Switch Events
Set up camera switching events in a single camera to quickly switch between multiple camera animations.
Create real-time motion blur with quick settings to deliver the ultimate realism when displaying moving parts.
Create web-ready, touch-enabled visuals directly from your KeyShot scene with an array of unique features.
360 ° Spherical Experience
KeyShotVR goes beyond turntable views. With KeyShotVR, create true, fully spherical product experiences 360 °.?
Touch Gesture Control
KeyShotVR is completely touch-enabled and works across mobile, tablet or larger touchscreen displays.
With six different KeyShotVRs, create turntable, spherical, animated or custom KeyShotVRs step-by-step.
When you embed your KeyShotVR, it's right to the width of a browser.
The Quality Image Preserved
for When you zoom in on your KeyShotVR, the image quality is Preserved to the ensure every detail is Captured.?
A KeyShotVR That the uses clause as with the camera itself the center's pivot points to capture first-name person view of the scene.
Supported iBooks files in Apple iBooks files.
Changes and improvements in version 7.1
We've had a lot of feedback on the new features - people raving about the new materials, loving the customization, the improved texture mapping and the integrated HDR Editor. And since the release of KeyShot 7, we've continued making improvements and refining new features.
With KeyShot 7.1 we introduce an optimized Gem material with more accuract gem dispersion and unlink materials when splitting them up. We've refined the rounded edges. We've improved file size when saving, added re-ordering for Model Sets and the Configurator, and bring you great new updates to KeyShot.
• Improved accuracy to Gem dispersion
Improved Metal Material A • the Type selection
• Improved rounded the Edges and group support
• Improved alignment node in Material A Graph
• Improved file size bed reduction the after saving
• Improved ground with the Motion Blur the shadows
• the Drag and Drop the re-order of Model Sets
• Model and Material A re- order in Configurator
• Added Render Worker tray with core count control
• Added ability to 'Use all cores on sign out'
• Support for Maya 2018
• Bug fixes and improvements